D&d Magic Missile Dmg

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  1. The Magic Missile spell (PHB p. 257, also in the online Basic Rules) has this effect: You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
  2. Magic Missile is a spell that's available as of level 1, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'.
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InfoSpace metasearch engine offering search of the general web, or images, audio, video and news. Also offers search of Yellow Pages and White Pages. A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage. Download tor mac os x. The missile strikes unerringly, even if the target is in melee combat or has less than total cover or total concealment. Specific parts of a creature can't be singled out. Inanimate objects are not damaged by the spell.

Magic

Evocation [Force]

Level:Sor/Wiz 1
Components:V, S
Casting Time:1 standard action
Range:Medium (100 ft. + 10 ft./level)
Targets:Up to five creatures, no two of which can be more than 15 ft. apart
Duration:Instantaneous
Saving Throw:None
Spell Resistance:Yes

A missile of magical energy darts forth from your fingertip and strikes its target, dealing 1d4+1 points of force damage.

The missile strikes unerringly, even if the target is in melee combat or has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Inanimate objects are not damaged by the spell.

For every two caster levels beyond 1st, you gain an additional missile—two at 3rd level, three at 5th, four at 7th, and the maximum of five missiles at 9th level or higher. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you check for spell resistance or roll damage.

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@JeremyECrawford How would the Goblin's Fury of the Small feature work with magic missile?

— Nick (@nickurquiaga) December 8, 2016

Fury of the Small benefits attacks or spells that damage a creature larger than you. Magic missile is a spell. #DnDhttps://t.co/swr8qYOPGo

— Jeremy Crawford (@JeremyECrawford) December 8, 2016

@JeremyECrawford But would it add to each missile if you only target one creature?

— Nick (@nickurquiaga) December 8, 2016

Fury of the Small deals its extra damage once. Then you can't use it again until you finish a short or long rest. #DnDhttps://t.co/HOBfOeSEys

Magic Missile D&d

— Jeremy Crawford (@JeremyECrawford) December 8, 2016